nitro-v36-with-renderer-v36
/
src /
components /
wired /
views /
triggers /
WiredTriggerLayoutView.tsx
WiredTriggerLayoutView.tsx 6.4 Ko
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import { WiredTriggerLayout } from '../../../../api';
import { WiredTriggerAvatarEnterRoomView } from './WiredTriggerAvatarEnterRoomView';
import { WiredTriggerAvatarLeaveRoomView } from './WiredTriggerAvatarLeaveRoomView';
import { WiredTriggerAvatarSaysSomethingView } from './WiredTriggerAvatarSaysSomethingView';
import { WiredTriggerAvatarWalksOffFurniView } from './WiredTriggerAvatarWalksOffFurniView';
import { WiredTriggerAvatarWalksOnFurniView } from './WiredTriggerAvatarWalksOnFurni';
import { WiredTriggerBotReachedAvatarView } from './WiredTriggerBotReachedAvatarView';
import { WiredTriggerBotReachedStuffView } from './WiredTriggerBotReachedStuffView';
import { WiredTriggerClickFurniView } from './WiredTriggerClickFurniView';
import { WiredTriggerClickTileView } from './WiredTriggerClickTileView';
import { WiredTriggerClickUserView } from './WiredTriggerClickUserView';
import { WiredTriggerClockCounterView } from './WiredTriggerClockCounterView';
import { WiredTriggerCollisionView } from './WiredTriggerCollisionView';
import { WiredTriggerDiceRolledView } from './WiredTriggerDiceRolledView';
import { WiredTriggerExecuteOnceLongView } from './WiredTriggerExecuteOnceLongView';
import { WiredTriggeExecuteOnceView } from './WiredTriggerExecuteOnceView';
import { WiredTriggeExecutePeriodicallyLongView } from './WiredTriggerExecutePeriodicallyLongView';
import { WiredTriggeExecutePeriodicallyShortView } from './WiredTriggerExecutePeriodicallyShortView';
import { WiredTriggeExecutePeriodicallyView } from './WiredTriggerExecutePeriodicallyView';
import { WiredTriggerGameEndsView } from './WiredTriggerGameEndsView';
import { WiredTriggerGameStartsView } from './WiredTriggerGameStartsView';
import { WiredTriggerPressKeybindView } from './WiredTriggerPressKeybindView';
import { WiredTriggerReceiveSignalView } from './WiredTriggerReceiveSignalView';
import { WiredTriggeScoreAchievedView } from './WiredTriggerScoreAchievedView';
import { WiredTriggerToggleFurniView } from './WiredTriggerToggleFurniView';
import { WiredTriggerTransactionCompleteView } from './WiredTriggerTransactionCompleteView';
import { WiredTriggerReceiveLinkDataframeView } from './WiredTriggerReceiveLinkDataframeView';
import { WiredTriggerReceiveLinkMessageView } from './WiredTriggerReceiveLinkMessageView';
import { WiredTriggerRoomInitializedView } from './WiredTriggerRoomInitializedView';
import { WiredTriggerTransactionFailView } from './WiredTriggerTransactionFailView';
import { WiredTriggerUserGetsHandItemView } from './WiredTriggerUserGetsHandItemView';
import { WiredTriggerUserPerformsActionView } from './WiredTriggerUserPerformsActionView';
import { WiredTriggerVariableChangedView } from './WiredTriggerVariableChangedView';
export const WiredTriggerLayoutView = (code: number) => {
switch (code) {
case WiredTriggerLayout.AVATAR_ENTERS_ROOM:
return <WiredTriggerAvatarEnterRoomView />;
case WiredTriggerLayout.AVATAR_LEAVES_ROOM:
return <WiredTriggerAvatarLeaveRoomView />;
case WiredTriggerLayout.AVATAR_SAYS_SOMETHING:
return <WiredTriggerAvatarSaysSomethingView />;
case WiredTriggerLayout.AVATAR_SAYS_USERNAME:
return <WiredTriggerAvatarSaysSomethingView usernameOnly={true} />;
case WiredTriggerLayout.AVATAR_WALKS_OFF_FURNI:
return <WiredTriggerAvatarWalksOffFurniView />;
case WiredTriggerLayout.AVATAR_WALKS_ON_FURNI:
return <WiredTriggerAvatarWalksOnFurniView />;
case WiredTriggerLayout.BOT_REACHED_AVATAR:
return <WiredTriggerBotReachedAvatarView />;
case WiredTriggerLayout.BOT_REACHED_STUFF:
return <WiredTriggerBotReachedStuffView />;
case WiredTriggerLayout.CLICK_FURNI:
return <WiredTriggerClickFurniView />;
case WiredTriggerLayout.CLICK_TILE:
return <WiredTriggerClickTileView />;
case WiredTriggerLayout.CLICK_USER:
return <WiredTriggerClickUserView />;
case WiredTriggerLayout.CLOCK_COUNTER:
return <WiredTriggerClockCounterView />;
case WiredTriggerLayout.VARIABLE_CHANGED:
return <WiredTriggerVariableChangedView />;
case WiredTriggerLayout.USER_PERFORMS_ACTION:
return <WiredTriggerUserPerformsActionView />;
case WiredTriggerLayout.COLLISION:
return <WiredTriggerCollisionView />;
case WiredTriggerLayout.EXECUTE_ONCE:
return <WiredTriggeExecuteOnceView />;
case WiredTriggerLayout.EXECUTE_ONCE_LONG:
return <WiredTriggerExecuteOnceLongView />;
case WiredTriggerLayout.EXECUTE_PERIODICALLY:
return <WiredTriggeExecutePeriodicallyView />;
case WiredTriggerLayout.EXECUTE_PERIODICALLY_SHORT:
return <WiredTriggeExecutePeriodicallyShortView />;
case WiredTriggerLayout.EXECUTE_PERIODICALLY_LONG:
return <WiredTriggeExecutePeriodicallyLongView />;
case WiredTriggerLayout.GAME_ENDS:
return <WiredTriggerGameEndsView />;
case WiredTriggerLayout.TEAM_GAME_RESULT:
case WiredTriggerLayout.GAME_STARTS:
return <WiredTriggerGameStartsView />;
case WiredTriggerLayout.SCORE_ACHIEVED:
return <WiredTriggeScoreAchievedView />;
case WiredTriggerLayout.TOGGLE_FURNI:
return <WiredTriggerToggleFurniView />;
case WiredTriggerLayout.STATE_CHANGE:
return <WiredTriggerToggleFurniView includesWiredChanges={true} />;
case WiredTriggerLayout.RECEIVE_SIGNAL:
return <WiredTriggerReceiveSignalView />;
case WiredTriggerLayout.USER_GETS_HANDITEM:
return <WiredTriggerUserGetsHandItemView />;
case WiredTriggerLayout.DICE_ROLLED:
return <WiredTriggerDiceRolledView />;
case WiredTriggerLayout.PRESS_KEYBIND:
return <WiredTriggerPressKeybindView />;
case WiredTriggerLayout.TRANSACTION_COMPLETE:
return <WiredTriggerTransactionCompleteView />;
case WiredTriggerLayout.ROOM_INITIALIZED:
return <WiredTriggerRoomInitializedView />;
case WiredTriggerLayout.RECEIVE_LINK_MESSAGE:
return <WiredTriggerReceiveLinkMessageView />;
case WiredTriggerLayout.RECEIVE_LINK_DATAFRAME:
return <WiredTriggerReceiveLinkDataframeView />;
case WiredTriggerLayout.TRANSACTION_FAIL:
return <WiredTriggerTransactionFailView />;
}
return null;
};
