skin-scaler.xml 1.3 Ko
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<?xml version="1.0"?>
<skin name="default_scaler_skin" version="0.0">
<!-- shared variables -->
<variables>
<variable key="asset" value="habbo_blue_skin_png" type="String" />
</variables>
<!-- the following maps layouts for render states -->
<states>
<state name="default" layout="scaler" template="default_scaler" />
</states>
<!-- templates defines regions in bitmap asset -->
<templates>
<template name="default_scaler" asset="$asset">
<entities>
<entity name="scaler" type="bitmap"><region><Rectangle x="41" y="32" width="15" height="15" /></region></entity>
<entity name="shine" type="bitmap"><region><Rectangle x="59" y="32" width="14" height="14" /></region></entity>
</entities>
</template>
</templates>
<!-- markup for layout drawer -->
<layouts>
<layout name="scaler" transparent="true">
<entities>
<entity name="scaler" id="0">
<region><Rectangle x="0" y="0" width="15" height="15" /></region>
<scale horizontal="fixed" vertical="fixed" />
</entity>
<entity name="shine" id="0" colorize="false">
<region><Rectangle x="0" y="0" width="14" height="14" /></region>
<scale horizontal="fixed" vertical="fixed" />
</entity>
</entities>
</layout>
</layouts>
</skin> 