WiredConditionLayoutCode.ts 3.4 Ko
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/**
* Condition editor codes as the official AIR client numbers them (ConditionCodes, build
* WIN63-202610131318). Conditions the official client does not have use 1000 and up.
*/
export class WiredConditionlayout {
public static STATES_MATCH: number = 0;
public static FURNIS_HAVE_AVATARS: number = 1;
public static ACTOR_IS_ON_FURNI: number = 2;
public static TIME_ELAPSED_MORE: number = 3;
public static TIME_ELAPSED_LESS: number = 4;
public static USER_COUNT_IN: number = 5;
public static ACTOR_IS_IN_TEAM: number = 6;
public static HAS_STACKED_FURNIS: number = 7;
public static STUFF_TYPE_MATCHES: number = 8;
public static ACTOR_IS_GROUP_MEMBER: number = 10;
public static ACTOR_IS_WEARING_BADGE: number = 11;
public static ACTOR_IS_WEARING_EFFECT: number = 12;
public static NOT_STATES_MATCH: number = 13;
public static FURNI_NOT_HAVE_HABBO: number = 14;
public static NOT_ACTOR_ON_FURNI: number = 15;
public static NOT_USER_COUNT_IN: number = 16;
public static NOT_ACTOR_IN_TEAM: number = 17;
public static NOT_HAS_STACKED_FURNIS: number = 18;
public static NOT_FURNI_IS_OF_TYPE: number = 19;
public static NOT_ACTOR_IN_GROUP: number = 21;
public static NOT_ACTOR_WEARS_BADGE: number = 22;
public static NOT_ACTOR_WEARING_EFFECT: number = 23;
public static DATE_RANGE_ACTIVE: number = 24;
public static ACTOR_HAS_HANDITEM: number = 25;
public static MOVEMENT_VALIDATION: number = 39;
public static COUNTER_TIME_MATCHES: number = 35;
public static USER_PERFORMS_ACTION: number = 32;
public static HAS_ALTITUDE: number = 36;
public static NOT_USER_PERFORMS_ACTION: number = 33;
public static NOT_ACTOR_HAS_HANDITEM: number = 30;
public static TRIGGERER_MATCH: number = 26;
public static NOT_TRIGGERER_MATCH: number = 27;
public static TEAM_HAS_SCORE: number = 34;
public static TEAM_HAS_RANK: number = 31;
public static MATCH_TIME: number = 28;
public static MATCH_DATE: number = 29;
public static ACTOR_DIR: number = 37;
public static SLC_QUANTITY: number = 38;
public static HAS_VAR: number = 40;
public static NEG_HAS_VAR: number = 41;
public static VAR_VAL_MATCH: number = 42;
public static VAR_AGE_MATCH: number = 43;
public static NO_BATTLEBANZAI: number = 1000;
public static USER_ON_FURNI_WITH_STATE: number = 1001;
public static TRG_FURNI_ADJACENT_STATE: number = 1002;
public static CHEST_HAS_ITEMS: number = 45;
public static CHEST_HAS_ITEM_TYPE: number = 46;
public static USER_ATTRIBUTE: number = 1003;
public static NOT_USER_ATTRIBUTE: number = 1004;
public static USER_AMOUNT: number = 1005;
public static USER_STATE: number = 1006;
public static NOT_USER_STATE: number = 1007;
public static USER_TAG: number = 1008;
public static NOT_USER_TAG: number = 1009;
public static USER_MOTTO: number = 1010;
public static USER_RANGE: number = 1011;
public static FURNI_RANGE: number = 1012;
public static FURNI_PROPERTY: number = 1013;
public static CHECK_ARRAY: number = 1014;
public static USER_LEVEL: number = 44;
public static USER_RANK: number = 1015;
public static FURNI_OPACITY: number = 1016;
public static USER_COOLDOWN: number = 1017;
public static USER_ONCE: number = 1018;
public static USER_DAILY: number = 1019;
public static USER_HIGHSCORE_POINTS: number = 1020;
}
