PlaySound.ts 681 o
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import { MouseEventType, OctaneSoundEvent } from '@octane/renderer';
import { DispatchMainEvent } from '../events';
let canPlaySound = false;
export const PlaySound = (sampleCode: string) => {
if (!canPlaySound) return;
DispatchMainEvent(new OctaneSoundEvent(OctaneSoundEvent.PLAY_SOUND, sampleCode));
};
const eventTypes = [MouseEventType.MOUSE_CLICK];
const startListening = () => {
const stopListening = () => eventTypes.forEach((type) => window.removeEventListener(type, onEvent));
const onEvent = (event: Event) => (canPlaySound = true) && stopListening();
eventTypes.forEach((type) => window.addEventListener(type, onEvent));
};
startListening();
