export class FurniCategory {
    public static DEFAULT: number = 1;
    public static WALL_PAPER: number = 2;
    public static FLOOR: number = 3;
    public static LANDSCAPE: number = 4;
    public static POST_IT: number = 5;
    public static POSTER: number = 6;
    public static SOUND_SET: number = 7;
    public static TRAX_SONG: number = 8;
    public static PRESENT: number = 9;
    public static ECOTRON_BOX: number = 10;
    public static TROPHY: number = 11;
    public static CREDIT_FURNI: number = 12;
    public static PET_SHAMPOO: number = 13;
    public static PET_CUSTOM_PART: number = 14;
    public static PET_CUSTOM_PART_SHAMPOO: number = 15;
    public static PET_SADDLE: number = 16;
    public static GUILD_FURNI: number = 17;
    public static GAME_FURNI: number = 18;
    public static MONSTERPLANT_SEED: number = 19;
    public static MONSTERPLANT_REVIVAL: number = 20;
    public static MONSTERPLANT_REBREED: number = 21;
    public static MONSTERPLANT_FERTILIZE: number = 22;
    public static FIGURE_PURCHASABLE_SET: number = 23;
    /** AIR class_1901: a wired furni chest (brown inventory overlay). */
    public static FURNI_CHEST: number = 24;
    /** AIR class_1901: a wired coins chest (gold inventory overlay). */
    public static COINS_CHEST: number = 25;
}
